← Portfolio
— Game Design & Coding · UAU / Lehman STEP

Gaming
Bootcamp

11 sessions · Godot Engine · Grades 7–12 · 20 hours total

Spring Break Sprint
April 6–9 · In-Person · Lehman College
0016 slides

How Games Store Data

Apr 6 · In-Person · Lehman College

Open →
0115 slides

Making Pacman Move

Apr 7 · In-Person · Lehman College

Open →
0214 slides

Ghosts

Apr 8 · In-Person · Lehman College

Open →
0314 slides

Lives, Levels & HUD

Apr 9 · In-Person · Lehman College

Open →
Async Work
Self-Paced · Between Sessions
044 slides

Game Design Document

Async · Self-Paced · ~45 min · Due May 2

Open →
055 slides

Playtest Log

Async · Self-Paced · ~45 min · Due May 16

Open →
064 slides

Art & Assets

Async · Optional · ~30 min

Open →
Saturday Build Sessions
May 2–23 · Virtual · Zoom
075 slides

Core Loop

May 2 · Virtual · Saturday

Open →
085 slides

Levels & Polish

May 9 · Virtual · Saturday

Open →
096 slides

Art & Story

May 16 · Virtual · Saturday

Open →
105 slides

Final Showcase

May 23 · Virtual · Saturday

Open →
Junaid Tafader · UAU Game Design & Coding BootcampUse ← → keys to navigate slides